CLCLEOBETRATHE POKIE FIELD ARCHIVE
DRAWER A · 15 RECORDS

Game dossiers

Current search names treated as mechanics systems—not as endorsements or places to play.

DOSSIER 01 · High

Gates of Olympus 1000

A multiplier-led tumble system with outcomes concentrated in the feature.

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DOSSIER 02 · High

Sweet Bonanza 1000

A scatter-pay sequel built around tumbles and multiplier escalation.

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DOSSIER 03 · Medium–high

Big Bass Bonanza

A fishing collector model with staged free-spin progression.

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DOSSIER 04 · High

Sugar Rush 1000

Cluster wins feed persistent position multipliers inside a tumble chain.

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DOSSIER 05 · High

Book of Dead

A classic book format with one selected expanding symbol in free spins.

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DOSSIER 06 · Low–medium

Starburst

A compact low-complexity line game centred on an expanding wild.

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DOSSIER 07 · High

Big Bass Splash

An expanded collector ladder with retrigger pressure and staged upgrades.

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DOSSIER 08 · Medium

Mega Moolah

A progressive network model where a small contribution feeds pooled prizes.

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DOSSIER 09 · Medium–high

Gonzo’s Quest

Avalanche wins remove symbols and refill the grid with rising sequence multipliers.

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DOSSIER 10 · Medium

Wolf Gold

A fixed-line game whose hold-and-respin feature uses locked value symbols.

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DOSSIER 11 · High

Jammin’ Jars

Large-grid clusters combine roaming wilds with locally growing multipliers.

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DOSSIER 12 · High

Big Bamboo

Mystery reveals, collections and free spins layer several states into one model.

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DOSSIER 13 · Very high

Wanted Dead or a Wild

Three bonus modes package distinct payout shapes in one volatile ruleset.

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DOSSIER 14 · High

Fruit Party

A cluster-pay grid using tumbles and random multipliers without paylines.

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DOSSIER 15 · Medium–high

Le Bandit

Transformation chains create several staged reveals within a cluster event.

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