CLCLEOBETRATHE POKIE FIELD ARCHIVE
DOSSIER 02 · SYSTEM STUDY

Sweet Bonanza 1000

A scatter-pay sequel built around tumbles and multiplier escalation.

System
6×5 scatter-pay
Volatility
High
RTP context
96.53% listed
Original Cleobetra interpretation of Sweet Bonanza 1000 mechanics
THE FIELD QUESTION

Why can a busy screen still return little?

Screen activity is not hit quality; count the qualifying symbols and resolved value.

SYSTEM MAP

Read the event, not the spectacle

A useful review starts by separating the paid round from the animations used to reveal it. Identify the stake, the qualifying pattern, any conditional continuation and the final settlement. This prevents a long sequence from being mistaken for many independent chances.

Published percentages are version-specific theoretical models. They do not predict a short session, create a recovery schedule or prove that the build available in one context matches another.

“Busy” describes presentation. “Qualifying” describes the rules.
RECORD SHEET

What to capture

  • Developer and exact version
  • Displayed RTP and rules URL
  • Stake and event boundary
  • Feature entry condition
  • Multiplier reset rule
  • Date and availability context